Copio aquí la versión del autoexec.cfg que tengo actualmente configurada, iré añadiendo comentarios y actualizaciones poco a poco.

// Autoexec configuration file
// By Sandokan

// Binds
bind l “say GL & HF”
bind o “say Buenas suerte hf”
bind p kill
bind “mouse5” “+voicerecord”
bind “h” “toggle gameinstructor_enable”

bind “F5” “jpeg”

alias “+jumpthrow” “+jump;-attack”;
alias “-jumpthrow” “-jump”;
bind “alt” “+jumpthrow”

// Local server tick rate
tickrate 128

// Set rates according to your internet connection
rate 786432

// Radar settings
cl_radar_scale 0.5
cl_radar_rotate 1
cl_radar_always_centered 0
cl_radar_icon_scale_min 0.4

// All the essential settings
fps_max 0
con_enable 1
gameinstructor_enable 0
cl_disablefreezecam 1
cl_disablehtmlmotd 1
cl_autowepswitch 0
cl_forcepreload 0
cl_join_advertise 2
lobby_default_privacy_bits 0
bind w +forward; r_cleardecals
unbind i; cl_showloadout 1
hud_showtargetid 1
cl_hud_bomb_under_radar 1
cl_hud_playercount_showcount 0
cl_hud_healthammo_style “0” // show HP and ammo without bars and bullet icons
hud_showtargetid “0” // Shows enemy name on screen
cl_hud_playercount_pos “0” // Position for the playercount on screen
cl_hud_playercount_showcount “1” // forces show all players in the player count
cl_hud_color 3 // Changes UI Color for HUD HP, Ammo, Money etc
cl_hud_background_alpha “0.5” // Adjust HUD background alpha for colored elements
cl_hud_bomb_under_radar “1” // shows bomb icon under radar instead of inventory

cl_cmdrate 128
cl_updaterate 128
cl_interp 0.007813
cl_interp_ratio 1
cl_lagcompensation 1
cl_predict 1
cl_predictweapons 1

// Mouse config
m_rawinput 1
m_customaccel 0
m_mousespeed 0
sensitivity “1”
zoom_sensitivity_ratio_mouse “0.5”

// Graphics / Models Options
viewmodel_fov “68”
viewmodel_offset_x “2”
viewmodel_offset_y “2”
viewmodel_offset_z “-2”
cl_viewmodel_shift_left_amt “0”
cl_viewmodel_shift_right_amt “0”
cl_bob_lower_amt “0”
cl_bobamt_lat “0”
cl_bobamt_vert “0”
cl_bobcycle “2”

 

// Enable netgraph stats under scoreboard
net_graph 0
net_graphpos 2

// Switch all music off except 10s round end warning
snd_musicvolume 0
snd_deathcamera_volume 0
snd_mapobjective_volume 0
snd_menumusic_volume 0
snd_roundend_volume 0
snd_roundstart_volume 0
snd_tensecondwarning_volume 0.1

// Switch Hand weapon
cl_righthand 0

// Crosshair details
cl_crosshairstyle 4 // Tipo de crosshair
cl_crosshair_t 0 // Crosshair con rallita top
cl_crosshairgap_useweaponvalue 0 // Croshair don’t change with weapon
cl_crosshaircolor 1 // Crosshair verde
cl_crosshairsize 2 // Tamaño del crosshair
cl_crosshairthickness 1 // Grossor del crosshair
cl_crosshairgap -2 // Distancia entre las lineas del crosshair desde el centro
cl_crosshairdot 0 // Sin punto en medio

 

// EOF
host_writeconfig

echo “Sandokan CFG loaded”